R1 2026
Codename: Daytona — v2.5.9550.39400 — released 2026-02-26.
A large feature release focused on streaming protocols (SRT in and out), generative audio (Crystal Speech for synthesis, Oscillator for test tones), composite layers, and a substantial round of new operators. The audio mixer received its biggest UX overhaul since R3 2025, and the scripting surface gained a debug window plus several new helpers.
Highlights:
SRT InputandSRT Targetwith listener / caller modes for low-latency streaming.Speech Generator(ElevenLabs-backed, multilingual) andOscillator(sine / square / triangle / sawtooth / noise) inputs.- 17 new and refined operators including
QR Code,Frequency Analyzer,Film Grain,Vignette,Light Wrap,Surface Blur,White Balance,Regional Contrast, plus an overhauledHSV Keyerwith matte positioning and secondary-colour support. - Composite Layers — flatten multiple layers (with effects) into a single composite for downstream use.
- Real-time script debug window; new helpers
ClearScriptEngineTimedCallbacks(),GetTargetById(),ExecuteCommandById(),GetProjectSetting(),SetProjectSetting(),CallVindralApiAsync(). URL Sequencer Target— schedule HTTP calls in a fixed sequence, useful for cue-driven external automation.Snapshot Targetwrites periodic scene snapshots to disk.- In-app release notes display, an external log file viewer, and a resizable video analyzer with waveform / vectorscope.
New inputs
SRT Input— listener and caller modes; supports up to 8 stereo pairs of audio.Speech Generator— generative speech via ElevenLabs with multilingual support.Oscillator— sine, square, triangle, sawtooth and noise audio test signals.- Per-input preview function across every input type.
- Decklink capture inputs gained a still-image fallback for lost-signal switching, and explicit black-video rendering on signal error.
- Web-page renderer (Ultralight) performance is substantially improved.
New operators
A bumper crop of new and renewed operators:
HSV Keyer— refined chroma key with matte positioning and secondary-colour support.QR Code— dynamic QR-code generation with configurable error correction.Frequency Analyzer— FFT-based audio spectrum analysis.Film Grain— configurable-intensity film-grain emulation.Difference Matte— motion detection by per-frame difference comparison.Spill Suppression— colour-spill reduction on chroma-keyed sources.Vignette— darkened-edge cinematic effect.Gaussian Blur— adjustable-radius Gaussian.Edge Detection— sensitivity-controlled edge extraction.UV Remap— pixel coordinate remapping.Min Max Filter— local min / max value filtering.Light Wrap— chroma-key edge enhancement by simulating background light wrapping the foreground.Surface Blur— edge-preserving smoothing.White Balance— colour-temperature and tint adjustment.Regional Contrast— local contrast enhancement.
Operators can now be deleted from a context menu, and operator settings can be saved as reusable presets.
New targets
SRT Target— listener and caller modes; up to 8 stereo audio pairs.URL Sequencer Target— schedule HTTP calls in a defined sequence; theConnectorspanel auto-links to a configured sequencer.Snapshot Target— writes periodic scene snapshots to disk.
Existing targets gained:
Blackmagic Decklink Target v4— output frame buffer reduces frame drops on bursty-source outputs.FFmpeg Target— local-IP macro substitution in the command line.
Audio mixer
The audio mixer received a substantial workflow upgrade:
- Submix-creation workflow simplified.
- Input gain stage moved before the fader for proper gain staging.
- Audio / video sync delay control on each strip.
- Low-frequency noise removal filter, noise gate, dynamic-range compressor and peak limiter built into every strip.
- Virtual-channel deletion.
- FFT frequency-spectrum visualisation on the mixer.
- Channels 3–8 gain configurable when the project runs in 8-channel audio.
Scripting
- Real-time script debug window for breakpoint-style introspection of the running engine.
- New host helpers:
ClearScriptEngineTimedCallbacks(),GetTargetById(),ExecuteCommandById(),GetProjectSetting(),SetProjectSetting(),CallVindralApiAsync()(Vindral Live API integration).
See the Script Engine manual for the full scripting API.
UI / Desktop
- Coloured customisable input icons.
- Input list sortable by name, type, or status; wildcard-based filtering.
- Detachable UI components — extract any panel into its own window.
- Audio icons hidden for non-audio layers in the layers list.
- Toggle to show / hide unused inputs in the list.
- Missing-asset highlighting in project management.
- Resizable video analyzer with waveform and vectorscope.
- Performance view error / warning clearing; in-app release notes display; external log file viewer.
Performance and platform
- Output frame buffer on Decklink targets reduces frame drops.
- Configurable preview latency / buffering and a selectable audio output device for preview.
- Dynamic preview frame-rate reduction under load (preview only — render output is unaffected).
- More comprehensive performance metrics in the Performance Report.
- FFmpeg updated to a refreshed patched 6.1.
Other
- Composite layers — flatten multiple layers (with effects) into a single composite layer.
- External-file modification detection on project assets.
- Auto-reload of updated projects in Runtime — drop a new
.prjover the running file and the runtime reloads it. - Statistics reporting expanded for Blackmagic and SRT targets.
- "Disable Render" scene option overrides per-input render-tuning settings.
- The legacy HSV Range Keyer is deprecated; use
HSV Keyerinstead.
Bug fixes
- Batch processor no longer mishandles scene names containing
#. - Fixed audio distortion when certain operators were placed on channel strips.
- Linux 4K capture no longer crashes during colour-space conversion.
- API
exit/quitcommands now work in Runtime. - Decklink Target v4 sync follows the configured frame-rate display mode correctly.
- RTMP no longer silently exits when multiple connections are made.
- Linux Decklink no longer crashes when switching resolutions.
- Slack message length now respects the platform's character limit.
- Fixed a WebSocket memory leak that grew with the number of connected clients.
- Decklink pinned-memory property no longer fails to apply.