R3 2023
v1.7.8727.15888 — released 2023-11-23.
R3 2023 introduced the IBK 3D Keyer and a substantial overhaul of HSV Keyer (spill suppression, garbage matte, alpha gain), plus hardware-accelerated H.264 decoding via NVDEC and four new HSL blend modes. Rendering moved to separate threads for inputs, scenes, and targets.
Highlights:
- New
IBK 3D Keyer— image-based keyer using a clean-plate reference. HSV Keyeroverhaul — limit-to-key-color spill suppression, layer-based garbage matte (replacing the static-image one), spill luminance recovery, spill balance, function-key output-mode selection.- Four new blend modes:
Hue,Saturation,Color,Luminance. - Hardware-accelerated H.264 decoding via NVDEC for media files.
- QuickTime Animation files with alpha-channel support.
- Web-page rendering with WebGL via Chromium.
- Separate rendering threads for inputs, scenes, and targets.
Operators
- New
IBK 3D Keyer— clean-plate reference keyer. HSV Keyer— adjust chroma key in shadows and highlights for better edge results.HSV Keyer— new Limit to Key Color spill-suppression algorithm.HSV Keyer— spill luminance recovery and spill balance (RGB) controls.HSV Keyer— layer-based garbage matte (replaces the previous static-image-only model).HSV Keyer— Reset Alpha Gain and Alpha Ped commands.HSV Keyer/HSV Range Keyer/IBK 3D Keyer— function-key selection of keyer output modes.HSV Range Keyer— enable / disable garbage-matte support; simplified compute model for saturation and luminance.- New blend modes:
Hue,Saturation,Color,Luminance.
Inputs
- Hardware-accelerated H.264 decoding via NVDEC reduces CPU load on media files.
- QuickTime Animation files with alpha-channel support.
- Web-page input — rendering with WebGL via Chromium.
UI / Desktop
- Convert a scene layer to a precomp scene with operators preserved.
- Show input of selected scene layer via keyboard shortcut.
- Display input name as a tooltip when hovering a scene layer.
- Rename all layers using a particular input to that input's name.
- Reallocate missing media when file locations change.
- Confirmation dialog after loading a new media file.
- Warning displayed when opening a project with missing media.
- Delete added to right-click context menus, with confirmation prompts on inputs, operators, targets, and connectors.
- Auto-switch to the Inputs tab after media import.
- Tooltip icons on scene preview and layer icons.
- "Collapse all" for inputs and scenes.
Performance and monitoring
- Separate rendering threads for inputs, scenes, and targets.
- Extended Monitoring plugin gained an RTMP-target summary on the Prometheus endpoint.
- New metrics:
composer_last_frame_processing_usage,composer_average_processing_time_10k_frames,composer_average_processing_usage_10k_frames. - Server-Label tagging support for log entries.
- Runtime statistics for compute time over 10 000 frames.
- Updated performance-logging syntax with the new metrics.
Other
- Operators can access different scene layers within the same scene.
- Runtime version automatically saves settings on application exit.
- Version bumped from 1.6.x to 1.7.x.
Bug fixes
FFmpeg download URL updated; consolidate / backup media now include CAV files and garbage-matte files; runtime-performance API call date renders correctly; API null values returned as empty string; "Start playing when loaded" setting now respected; hardware-accelerated playback error for clips under 48×48 pixels fixed; log entries now include message text alongside objects; Save As reference image uses the new project name; expand-icon visibility restored after panel collapse; Windows 11 taskbar icon consolidation fixed; PNG alpha channel no longer premultiplies RGB values; Connector "Contains" matching corrected; spill-suppression bug in the Blue key channel fixed; garbage-matte and Grading-LUT reload functions corrected; Consolidate / Backup Media now include LUT images.