Camera Switching (Method 2) - Layer Opacity

Introduction · Tutorial · Series: Tips and tricks · 5 min 6 sec · Recorded on Composer R3 2026

Overview

Sometimes a hard cut is too abrupt, and one camera should melt into the other. In Composer, that fade is a single property: layer opacity. Here, each camera lives in its own scene with its graphics, and a program scene holds them both. We build one Connector per camera, add an animation time, and trigger the fade from outside Composer. This video is part of a short series on camera switching. If you haven't used Connectors before, watch the Connectors Introduction video first.

Keywords

camera switching, crossfade, layer opacity, Connector, Animation Time, API Command, Transform, scene layers

Components used